[Haifux] Implementing read() like UNIX guys like it
Eli Billauer
eli at billauer.co.il
Wed Apr 27 00:04:42 MSD 2011
Hello,
Regarding your previous mail, we agree, except that I will implement the
"wait a little" thing. Believe me, after implementing the hardware part,
kernel programming is a breeze.
Nadav Har'El wrote:
>> The drawback of doing this
>> exactly like this, is that if data arrives at a slow rate (say, 100
>> kB/sec) it's likely that every read() operation will yield one byte of
>> data, making the CPU spin around this instead of doing something useful.
>>
> (...) Second, if the CPU *did* have "something useful" to do (run other processes,
> or whatever), it would, causing a bit more time to pass between the read()
> and it might return more than one byte. It will only return one byte when
> there's nothing better to do than calling read() all the time.
>
That's an interesting point, but I'm not 100% sure on that one. Why
would the scheduler take the CPU away, if the read() operation always
returns one byte or two? It would, eventually take it for a while, which
would let data stack up, but each process would get its fair slice.
I'm not saying this would cause some real degradation, but on a slow
embedded processor, seeing 10% CPU usage on a process which is supposed
to just read data...? The calculation is a 200 MHz processor, 100 kB/sec
and 200 CPU clocks for each byte being processed on itself.
--
Web: http://www.billauer.co.il
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